Venue GFX | Ae Template GFX | Broadcast GFX

432 Compositions / 3208 Expression Lines / 6774 Total Keyframes

Our goal was to build a visual ecosystem that conveys physical intensity, vibration, and emotional resonance, unifying the Athlos identity across broadcast, stadium screens, and large-format environments. Drawing from the “sounds of speed,” the system converts elements like sand, applause, landings, breath, and pressure into motion graphics that feel alive and rooted in the athletic experience.

Athlos 2025

Logo Loop - Venue Mockup

Logo Loop - All Screens

Player ID - All Screens

Hurdles - All Screens

Sponsor ID - All Screens

Player ID - Venue Mockup

Particle System

We created a lightweight hybrid workflow to capture the particle-driven look of the Athlos package without the heavy cost of traditional simulations. Most shots used custom procedural setups that mimicked particle behavior by breaking shapes into fragments or animating point clusters with expressions and noise. When sequences required more depth or true 3D motion, we selectively used Trapcode Form to bring in denser particle grids and controlled turbulence while keeping the overall system efficient and consistent.

Transition Sponsor - All Screens

Time Square - Main Boards

Designs for Broadcast

Design Quilt:

Still Frames for Detail: