Broadcast GFX | Venue GFX | AE Template GFX
1561 Compositions / 8686 Expression Lines / 18669 Total Keyframes
For season zero of the GGL, we worked alongside their internal team to develop a digital-first motion system for their live broadcast and in-venue content hub in Las Vegas, NV. The main visual anchors included shifting gradients, animated shapes and micro elements, pixelated glass effects, and sharp quick animations to glue it all together. This elaborate project required extensive rigging to bring this innovative live event to life, featuring over 30 different templated prompts.
Global Gaming League 2025
Living Hold
Walkout
Show Open
Match Games
Player Stats
Matchup 1V1
Matchup 2V2
Replays
Victory
Game Settings
L-Bar
Team Scoreboard
Halftime Performance
Noise
Design Quilt:
Still Frames for Detail: