Broadcast GFX | Venue GFX | AE Template GFX

1561 Compositions / 8686 Expression Lines / 18669 Total Keyframes

For season zero of the GGL, we worked alongside their internal team to develop a digital-first motion system for their live broadcast and in-venue content hub in Las Vegas, NV.  The main visual anchors included shifting gradients, animated shapes and micro elements, pixelated glass effects, and sharp quick animations to glue it all together. This elaborate project required extensive rigging to bring this innovative live event to life, featuring over 30 different templated prompts.

Global Gaming League 2025

Living Hold

Walkout

Show Open

Match Games

Player Stats

Matchup 1V1

Matchup 2V2

Replays

Victory

Game Settings

L-Bar

Team Scoreboard

Halftime Performance

Noise

Design Quilt:

Still Frames for Detail: